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HEALTH & FITNESS
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Prerequisites and Fees
Emergency Preparedness
Scouts will be given a voucher during the week (requirement
2c). Scoutmasters are not obligated to sign this voucher if
the Scout will not complete the requirement. This
requirement cannot be completed during the week. This
voucher is to signify that the Scout will discuss the
emergency chart with their parents once they return from
camp. Prior to coming to camp have, the
SCOUTS research their local emergency response unit and have
notes readily available when attending the merit badge
session (req. 6c). |
First Aid
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Scouts should be First Class or higher. Each individual Scout
should bring to camp items needed to make his own First Aid kit
as specified in the Merit Badge pamphlet.
Medicine
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Scouts should be Star rank or higher. This merit badge is only
offered weeks 1 through 3, when the Camp Doctor is available.
Personal
Fitness
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Complete requirements 8 and 9 before coming to camp.
Special Interest Program
(4:00 pm to 5:00 pm, Monday to Friday)
The Health Lodge SIP focuses on honing a Scout’s emergency
response skills. Scouts will learn about the history of
emergency response, participate in a realistic first aid
demonstration, and learn worst-case-scenario techniques for
rescue and lifesaving.
CPR & First Aid
-
CPR and First Aid are requirements for most merit badges. These
requirements can be fulfilled during the week at the health and
fitness center Monday through Thursday during SIP from 4:00pm to
5:00 pm, Monday, and Tuesday during evening program from 7:00pm
to 8:30 pm. Announcements will be made during the week in the
merit badge classes.
Track Meet -
Camp Horseshoe is proud to announce the 5th annual
HSR track meet. The track meet will have a variety of running
events that troops can compete in as a unit or as a patrol. This
event will take place during evening program from 7:00pm to
8:30pm Wednesday night.
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NATURE
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The Nature Lodge is open from 9:00 am to 12:00 noon, 2:00 pm to
5:00 pm, and 7:00 pm to 8:00 pm, Monday through Friday. Please
come enjoy the impressive
displays and live animals. |
Prerequisites
and Fees
Astronomy
-
Scouts must participate in several late-night observations. It is
suggested that Scouts bring a small telescope or binoculars.
Scouts will participate in a software simulation to fulfill Req. 6
Environmental Science -
Scouts should be at least First Class. This is a very demanding
merit badge.
Nature
-
Bring a guidebook. Complete requirements 4a2 before coming
to camp.
Reptile and Amphibian Study -
Bring a guidebook. Complete requirement 8 before camp.
Space Exploration
-
Scouts must purchase a rocket kit from the Trading Post early in
the week. Cost is $14.00.
Weather -
Complete requirement 8 before coming to camp.
Special
Interest Program
- (4:00 pm to 5:00 pm, Monday to Friday)
The ecosystem in which we live is one of the most fascinating and
important aspects of human life. Scouts in this SIP will go on a
River Raid for exotic Octoraroan animals, learn about edible
plants in the area, observe snakes and other animals feeding, and
hike the Horseshoe Nature Trail.
Nature Trail
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Guide sheets are provided at the Nature Lodge. Scouts and leaders
who hike the trail receive a special segment.
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TRAILBLAZERS
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The Trailblazer First Year Camper Experience is an intensive
program designed for Camp Horseshoe’s first-year campers with
their special needs in mind. As a Trailblazer, the Scout will not
only learn most of the outdoor skills for Tenderfoot, Second
Class, and First Class, but also have the opportunity to
participate in each and every one of the exciting program areas at
Camp Horseshoe. The Trailblazer Scout, as a result, will be able
to advance in rank and experience summer camp to its fullest,
encouraging him to remain in Scouting and return to camp next
year. |
The Trailblazer program runs from 10:00 am to 12:00 noon and from
3:00 pm to 5:00 pm. At 2:00 pm, Scouts are encouraged to take a
merit badge suitable to their skill level. Scouts who attend all
sessions and the Outpost will be rewarded with a Trailblazer
segment for their Horseshoe patch.
All of the outdoor skill requirements for Tenderfoot through First
Class are covered throughout the week. With a little practice back
in camp, Scouts should be able to have most of these requirements
signed off by their troop leaders during the week or shortly after
camp. The Trailblazer staff, however, will not sign off
requirements, so Scouts are encouraged to leave their handbooks in
the campsite.
Outpost
-
The Trailblazer Outpost will be Thursday night, departing from the
Trailblazer area at 7:30 pm sharp. Scouts will play games,
participate in a campfire, and go on an astronomy hike (clear
skies permitting). Trailblazers need only bring a sleeping bag,
ground pad or cloth, and flashlight. Leaders are welcomed and
encouraged to participate.
Trailblazer
Field Day
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On Friday afternoon, the Trailblazers will participate in a field
day competition after which cobbler and other camp cooking will be
sampled. The winning patrol will receive a special award, and at
this time, Trailblazers will be awarded their Trailblazer cards.
The Scoutmaster from each troop is invited to attend the
festivities.
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THE
EAGLE RESOURCE PROGRAM |
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The Eagle Resource Program (ERP) is a great resource for Scouts
who are on the Trail to Eagle. The merit badge program
associated with ERP is open to those Scouts who hold the rank of
Star. Others may take ERP merit badges only with the permission
of the instructor.
All ERP merit badges are designed for older Scouts well on their
way to Eagle. Scouts should be Star rank or higher. The Scout
motto is “Be Prepared”: be prepared for these difficult badges
by bringing a notebook, pen, and all assignments to each
session. |
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Citizenship
in the Nation
-
Visit
your state capitol or Washington, DC, or tour a federal
installation before coming to camp. Know your US Senators and your
Representative.
Citizenship in the World -
Scouts should bring a note book to record notes and complete
assignments throughout the week.
Communications
-
Complete requirement numbers 5 and 7
before arriving in camp. Scouts should have a current merit badge
pamphlet available for assignments during the week.
Special Merit
Badge Opportunities
- Adult leaders attending camp, who are certified to teach
additional Eagle-required merit badges, are encouraged to do so.
Please make arrangements with the program director before the
Sunday night Scoutmaster meeting.
Life-to-Eagle Snack — 10:15 – 11:00 pm,
Tuesday
- An opportunity for Life Scouts and Eagle Scouts only, the
Life-to-Eagle snack will provide a unique opportunity to those on
the trail to Eagle to meet with Scouts who have already completed
the rank. Past Project Notebooks and other materials will be
available, and staff will be there to answer questions about
selecting and planning a project, making realistic timelines, and
assembling a portfolio. Scouts should arrive at the Dining Hall
promptly at 10:15 pm.
Milkshakes, pizza, and nachos will be available. Tickets towards
the purchase of these items will be available from the Trading
Post prior to the snack; no money will be accepted at the event.
Eagle Scouts who bring their completed Project Workbooks to
share will be given one free milkshake and one free food item.
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Allen
Memorial Dining Hall |
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Meals
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Breakfast, lunch, and dinner are served family style, eight to a
table. Table assignments will be made at check-in and Troops will
be notified of their seating arrangements, how many waiters to
send, and where the Troop should
assemble for each meal, before dinner on Sunday evening.
Dining hall conduct should reflect the habit of courtesy that is
the mark of a Scout. Staff members and leaders aid in establishing
proper table manners and see that all Scouts are served. Meal
times are one of the most active and fun times of the day. Troops
and Patrols are encouraged to lead cheers and sing while in the
dining hall.
Leaders not wearing at least a “Class A” uniform shirt to dinner
will not be permitted to attend dinner.
Waiters
-
Waiters report to the dining hall 15 minutes before breakfast and
lunch and 30 minutes before dinner. They set tables, serve the
meal, and clean up afterwards. Waiters may leave once their table
is inspected and approved by the dining hall steward.
Outpost
Thursday -
The dining hall is closed on Thursday and troops will prepare
their meals in their site. Outpost orders will be distributed on
Sunday and must be returned by Monday at 12:00 noon. Waiters
should arrive at the dining hall early to pick up food for the
meal. Troops are expected to provide their own cooking gear, and
Scouts should bring their own eating utensils and mess kits. In
the interest of conservation, the Dining Hall will not distribute
paper plates or plastic utensils.
Special
Dietary Concerns
-
The food service staff will prepare special meals for those with
medical or religious dietary concerns. Please address these needs
to the food service director prior to coming to camp.
Tuesday Lunch
Ticket
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At Tuesday’s lunch, admittance to the dining hall will be granted
to only those with a stamped postcard or letter written to parents
or friends.
Government
Milk Program -
The Chester County Council, BSA participates in the special milk
program for children at both camps and the council has assured the
Pennsylvania Department of Education that all campers in these
camps are served milk regardless of race, color, religion,
disability, sex, or national origin, and there is no
discrimination in the serving of milk. The Chester County Council,
BSA further agrees to the “Fair Hearing Procedure” if there arise
any complaints concerning the free milk distribution.
Telephones
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There is one pay phone in Headquarters for the use of Scouts and
leaders. An adult leader must accompany a Scout in order to use
the phone. Our remote location places phone time at a premium, so
please limit the number and length of calls. (Scout’s are not
permitted to bring electronic devise’s to camp, this includes cell
phones.)
Mailboxes -
Each campsite has a mailbox in the Headquarters building that
should be checked regularly during the week. Mail can only be
issued to adult leaders.
Town Runs
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Items normally available at a grocery, hardware, or drug store can
be requested from our daily town run. Requests must be made before
10:00 AM and accompanied by enough cash to cover your purchases.
Lost and
Found
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Finders should bring any item to the Headquarters building. Please
inquire about lost items at the desk.
Trading Post
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The Trading Post offers soda, snacks, merit badge materials, craft
supplies, souvenirs, and a good selection of Scouting gear. It is
open for one hour after the Saturday night campfire and remains
closed all day Sunday.
Maintenance
- Please help keep the
camp in good shape by reporting repair needs promptly to the
Maintenance Director.
Trash
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Containers in the campsite should be emptied regularly. The bags
should be placed at the top of the nearest trail for pickup, or
directly in the dumpsters at the New Quonset Hut if you are in one
of the upper sites (Rothrock, Roberts, and Sherwood). If the
dumpster is full, please leave the bag directly aside the
dumpster. Do not attempt to overfill the dumpsters. New can liners
are available from the Quartermaster’s Store.
Quartermaster’s Store
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The Quartermaster issues long tools (rakes, shovels, picks),
wheelbarrows, woods tools, and site supplies (toilet paper, can
liners, disinfectant). These are available at the Old Quonset Hut
directly after breakfast until 11:00 am, directly after lunch
until 2:00 pm, 4:00 pm to 5:00 pm, and 7:00 pm to 8:00 pm. Tools
must be returned promptly and undamaged. A fee will be assessed
for any damages beyond normal wear and tear.
BSA
Registration Requirements
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Only registered members of Scout troops or male youth members of
Explorer Posts are eligible to register and stay overnight at Camp
Horseshoe. Adult leaders in charge of troops staying in camp must
also be registered members of the BSA.
The troop must have at least two registered adult leaders in camp
at all times. One of these leaders must be a minimum of 21 years
of age.
Insurance -
Each paid camper and leader is covered by the health and accident
insurance plan included in the camp fee. Out- of- council units
must show proof of insurance. Claims will be handled through their
local council.
Hazing and
Initiations
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Hazing is defined as harassing by exacting unnecessary or
disagreeable work or being subject to harsh banter, ridicule, or
criticism. Troop leadership should be especially vigilant that no
hazing or initiations are practiced at camp.
Alcohol,
Drugs, and Tobacco -
Alcoholic beverages and narcotics are not allowed on camp
property. Violators will be asked to leave and the appropriate
authorities will be informed, if deemed necessary. There is no
smoking in camp buildings, porches, or tents. Anyone in camp under
the age of 18 may not use or possess any tobacco products at camp.
Adults are asked to use discretion when smoking for fire safety
and health reasons. Smoking in the presence of Scouts is
unacceptable and inappropriate conduct.
Safety
Concerns
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Shoes must be worn when traveling around camp, particularly to the
pool or to the shower house. Swimming in the creek is prohibited
unless on a staff organized tubing trip.
Water
Conservation -
Our water supply is adequate but may be limited by weather
conditions. Showers, faucets, spigots, fountains, and all other
outlets should be shut off when not in use. Please report leaks
promptly.
Directions to
Camp Horseshoe
From the North: Drive south on US Route 1 approximately 2.5 miles
south of the PA/MD line. Turn right on to Red Pump Road, then left
onto Ridge Road about three-quarters of a mile. Continue on to
Ridge Road as it winds all the way to its end at the Horseshoe
Camp Gate. Pass the stone house and follow the dirt road to the
Parking Lot.
From the South: Drive north on Interstate 95 and across the
Susquehanna River Bridge. Exit immediately past the tollgate to
North Maryland Route 275. Turn right on Maryland Route 276. Stay
on Route 276 for about 5 miles. Turn right onto US Route 1 North.
Stay on Route 1 to Red Pump Road. Turn left onto Red Pump Road,
drive about three-quarters of a mile, and then turn left onto
Ridge Road. Follow Ridge Road as it winds all the way to its end
at the Horseshoe Camp Gate. Pass the stone house and follow the
dirt road to the Parking Lot.
Alternate Directions: If you are familiar with the area and you
are coming from the South, you may also cross US 1 from Maryland
Route 276 at the flashing red lights onto Slicer's Mill Road. Take
the first right turn onto Spring Hill Road and follow to Ridge
Road. Take a left onto Ridge Road and the Camp Gate will be
straight ahead.
Personal
Property
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The camp does not assume responsibility for damage or loss of any
personal property. Scouts are encouraged to secure all personal
belongings in a lockable container. All automobiles should be
locked. Safekeeping for valuables or cash is available at
Headquarters.
Visitors
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Friends and parents are encouraged to visit on Saturday from 2:00
pm until 10:00 pm. For youth protection and liability reasons, the
Camp Director must approve all other visitations prior to arrival.
Weekday visits are disruptive to the camp and are not suggested.
All visitors must sign in at Headquarters. Visitors cannot be
accommodated in the dining hall. Please leave pets at home. Only
children who are Boy Scout’s, registered with a troop, may stay
overnight at camp. There are NO exceptions.
Personal
Conduct
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The Scout Oath and Law are the camp rules of personal conduct for
Scouts, leaders, and staff. Please note that the following items
are prohibited in camp and will be confiscated immediately:
fireworks, water balloon launchers, skateboards, mini-bikes,
motorcycles, all-terrain vehicles, pets, and firearms. Additional
action, including expulsion from camp, may accompany confiscation.
Vehicles in
Camp
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Troop sites, program areas, and administration are all within
comfortable walking distance of each other. Vehicles brought to
camp should remain in the main parking lot and must not be used to
transport Scouts within the reservation. No passengers are allowed
in the beds of trucks. All drivers must be over 18 years old.
Medical
Check-In
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Every Scout and leader must check in at the health lodge upon
arriving at camp. A completed health form (photo copies
acceptable) must be on file at camp by the Tuesday before you
arrive. Forms become a part of permanent camp records and won’t
return to the families.
Youth and adults under the age of 40 must have a physical exam
within the past 36 months. Adults over the age of 40 must have a
physical exam within the past 12 months. Please note: all Scouts
need a parental signature on their medical form dated within the
past 12 months of your arrival to camp.
First Aid
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All accidents and illnesses must be reported to the health lodge
as soon as they are detected. Whenever possible an adult leader
should accompany the injured or ill Scout to the health lodge. It
is incumbent on leaders to monitor their Scouts for health
problems and to report them promptly. It is the responsibility of
an adult leader to accompany a Scout to the hospital when deemed
necessary by the health lodge officer.
Health Officer
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Upon arrival at camp, the Health Officer, must review all
prescription drugs. He will determine how the drugs will be
dispensed during the week.
Health
Concerns
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Daily bathing prevents illness and promotes cleanliness. Showers
are marked clearly for adults and staff with separate facilities
for youth staff members and for Scouts. No Scouts may use the
adult showers or vice versa. The Scout showers are open from 6:30
am to 10:30 pm daily. Adult showers are always open.
Dehydration -
Dehydration is caused from over-exposure to the sun and inadequate
water. This accounts for the vast majority of visits to the health
lodge. Adults and Scouts should consume a minimum or two quarts of
water daily in the summer heat and take appropriate precautions
against sunburn.
If ticks are found embedded in the skin they must be removed by
the Camp Health Officer only.
Fires and
Firefighting
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The danger of fire in camp is very serious. There is no excuse for
carelessness. Scouts must know and understand the following
precautions explicitly:
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No flames, matches, candles, lanterns, stoves, etc. in
tents.
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The Fireguard Chart provided to each unit must be posted,
carefully monitored, and signed by inspection time each
day. Failure to sign the chart will result in loss of the
Clean Camp Flag for the day.
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Fire buckets, barrels, and water tanks are for
firefighting only; they must be topped off daily to
discourage mosquito breeding and be kept full at all
times.
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Propane stoves and lanterns must be used only under adult
supervision. No liquid fuels are permitted.
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Matches and all other incendiaries must be carefully
controlled and be used for appropriate purposes only. Any
violation of this rule must be treated seriously.
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No fires are to be left unattended at any time.
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Emergency
Procedures
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In the event of an emergency, the camp bell and siren will sound
continuously, accompanied by a PA announcement. At this signal,
all troops should return directly to their campsites, take roll,
and await instructions from the staff member assigned to the site.
Leaders will receive a complete briefing on emergency procedures
and a drill will be held early in the week.
Daily Health
and Safety Inspection
- Each day between 9:15 am and 10:00 am, a senior staff member
will conduct a health and safety inspection of every site. The
Senior Patrol Leader accompanies the inspector on his visit. A
report form (found in the Unit Guide given out upon arrival at
camp) should be posted in the site for the inspector to record his
daily evaluation
Wildlife
-
Scouts should be informed that all wildlife encountered on the
reservation — large mammals, snakes, bats, etc. — must be left
undisturbed. If their presence presents a problem in your
campsite, please inform the Camp Director, and do not try to
remove or capture the animal yourself. Under no circumstances
should Scouts be allowed to attempt to capture animals.
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